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Month: March 2026

Approaching the Precipice

Last summer I was contacted by game designer Max Brooke about a new project he was launching through his company Wild Plum Games. Tabletop games, especially ones with tiny plastic figures to paint, are one of my many nerdy pastimes so I was on board before he’d even described his concept. Once I heard it, the wheels really started to turn.

A game of sci-fi combat, where battles are fought with enormous robotic machines. The twist: the scale is not the bird’s eye view of huge armies of troops crawling over the landscape like Battletech or Warhammer 40K, but it puts players directly in the cockpit — facing off like two ace pilots dueling each other for the highest stakes. Among his many projects, Max developed several popular spaceship battle games including: Star Wars: X-Wing, Star Wars: Armada, and Star Trek: Into the Unknown, so it was easy to imagine what he might do with giant robots.

Max had the game mechanics down, but he was looking for different voices to create a collection of independent settings that could bring the game to life. He asked me if I had an idea.

It just so happens that I did…

Flashforward to this week when Wild Plum Games posted their free Alpha Test Rules materials and the Launching Soon page on Kickstarter for Precipice: Mech Miniatures Combat!

Working on this project has been a blast and I can hardly wait to share the stuff I’ve cooked up. I’ll post more details as the Kickstarter warms up, but can say for now that I’ve created both a world guide for the game setting as well as original fiction that will be available as part of the campaign.