I was recently asked by Wild Plum Games if I’d be interested in collaborating on a story for Precipice: Mech Miniatures Combat, exploring a spookier corner of the fantasy setting Harness created by Michael Gernes. My immediate answer was yes.
Harness is a very fresh and unexpected take on the mecha genre. It starts with the question of “what if suits of armor from the middle ages were giant robot sized?” but the real genius of it is how thoughtful and historically supported the answers to that question are. Harness is ultimately a fantasy world, but its political, technological and economic structures are thoroughly grounded in our world’s past. Michael is a dedicated life-long student of history with hands-on experience wearing and fighting in period armor. His incredible attention to detail makes Harness come alive.
The three-part “Harness Special” story, as well as the original Harness stories, can be found on Wild Plum Games site. The incredible illustrations were made by Rune Hrafnagaldur.
Be sure to follow Wild Plum Games’s Dev Blog for updates on the game and reveals of more settings.






